Archive for the ‘OpenGL’ Category

OpenGL Versionen und Shading Language (GLSL) Versionen

Freitag, August 26th, 2016

https://github.com/mattdesl/lwjgl-basics/wiki/GLSL-Versions

Open GL: 16-Bit Texturen

Montag, September 14th, 2015

Open GL: 16-Bit Texturen:
http://stackoverflow.com/questions/14961098/precise-control-over-texture-bits-in-glsl