https://steamcommunity.com/app/1675200/discussions/0/7529517132619672170/#c6329310359229989767
https://decovar.dev/blog/2023/05/28/steam-deck-building-stuff-from-sources/
int a;
cout << "type of a is:" << typeid(a).name();
Beispiel:
for(auto key : themap.keys())
{
qDebug() << key << ":" << themap.value(key);
}