{"id":675,"date":"2020-04-04T11:33:11","date_gmt":"2020-04-04T11:33:11","guid":{"rendered":"http:\/\/blog.faktor0.de\/?p=675"},"modified":"2020-04-04T11:49:36","modified_gmt":"2020-04-04T11:49:36","slug":"blender-2-8-shortcuts","status":"publish","type":"post","link":"https:\/\/blog.faktor0.de\/?p=675","title":{"rendered":"Blender 2.8 Shortcuts"},"content":{"rendered":"\n<p class=\"has-text-color has-very-dark-gray-color\"><strong>Basics<\/strong><br>Shift + A <em>Add object\/node<\/em><br>X OR <em>Delete Delete<\/em><br>F3 <em>Search for function<\/em><br>G <em>Move<\/em><br>S <em>Scale<\/em><br>R <em>Rotate<\/em><br>R + X\/Y\/Z <em>Rotate along global axis<\/em><br>R + XX\/YY\/ZZ <em>Rotate along local axis<\/em><br>Double press R <em>Free rotate with trackball<\/em><br>Shift (hold) <em>Precise movement<\/em><br>Ctrl (hold) <em>Incremental movement<\/em><br>Shift + D <em>Duplicate<\/em><br>Alt + D <em>Duplicate linked<\/em><br>H <em>Hide<\/em><br>Alt + H <em>Unhide all<\/em><br>Shift + H <em>Hide all except selected<\/em><br>D (hold) + \u00b9LMB (drag) <em>Annotate<\/em><br>D (hold) + \u00b9RMB (drag) <em>Erase annotation<\/em><br>Q Quick favorites<\/p>\n\n\n\n<p><strong>Window Shortcuts<\/strong><br>T <em>Toolbar<\/em><br>N <em>Properties bar<\/em><br>Ctrl + Space <em>Maximize area (but keep toolbar)<\/em><br>Ctrl + Alt + Space <em>Fullscreen area<\/em><br>Ctrl + Alt + Q <em>Quad view<\/em><br>Alt + Z <em>Toggle X-Ray view<\/em><br>NumPad 7 <em>Top view<\/em><br>NumPad 1 <em>Front view<\/em><br>NumPad 3 <em>Right view<\/em><br>Ctrl + NumPad 3 <em>Left view<\/em><br>NumPad , <em>Center selected<\/em><br>Shift + ^ <em>Walk navigation<\/em><\/p>\n\n\n\n<p><strong>Change Windows<\/strong><br>Shift + F2 Movie Clip<br>Shift + F3 Nodes<br>Shift + F4 Python Console<br>Shift + F5 3D Viewport<br>Shift + F6 Graph<br>Shift + F7 Properties<br>Shift + F8 Video Sequencer<br>Shift + F9 Outliner<br>Shift + F10 UV\/Image<br>Shift + F11 Text<br>Shift + F12 Dope Sheet<\/p>\n\n\n\n<p><strong>General Selections<\/strong><br>\u00b9LMB Select<br>A Select all<br>Alt + A OR Double press A Deselect all<br>B OR \u00b9LMB (drag) Marquee box select<br>C Circle select<br>Ctrl + \u00b9RMB Lasso select<br>Ctrl + i Invert selection<br>Shift + L Select linked<br>Shift + G Select similar<br>Alt + \u00b9LMB Select from many<\/p>\n\n\n\n<p><strong>Navigation<\/strong><br>\u00b9MMB Orbit<br>Shift + \u00b9MMB Pan<br>Scroll OR Ctrl + \u00b9MMB Zoom in\/out<br>Shift + ~ Fly<\/p>\n\n\n\n<p><strong>Object Mode<\/strong><br>Ctrl + Tab Open pie menu<br>Tab Edit OR Object mode toggle<br>Ctrl + M then X\/Y\/Z (OR \u00b9MMB(drag) Mirror<br>Ctrl + P Set parent (last selected)<br>Alt + P Clear parent<br>Shift + Tab Toggle snapping<br>Alt + G Reset position<br>Alt + R Reset rotation<br>Alt + S Reset scale<br>Ctrl + A Apply location \/ scale \/ rotation<br>Ctrl + J Join selected objects<br>Ctrl + L Copy attributes to new objects<br>Ctrl + 0\/1\/2\/3\/4\/5 Add subdivision level<br>Alt + B Mask view to region OR Clear mask<br>Shift + C Center 3D cursor<br>M Move active object to collection<br>Ctrl + Alt + NumPad 0 Move active camera to view<br>Ctrl + NumPad 0 Set as active camera<\/p>\n\n\n\n<p><strong>Selection in Edit Mode<\/strong><br>Ctrl + L Select connected mesh<br>L Select connected mesh under cursor<br>Alt + \u00b9LMB Select edge loop<br>Ctrl + Alt + \u00b9RMB Select edge ring<br>1 Vertex select mode<br>2 Edge select mode<br>3 Face select mode<br>Ctrl + Shift + M Mirror current selection<br>Ctrl +\/- Grow\/Shrink image<br>Ctrl + E Edge crease<\/p>\n\n\n\n<p><strong>Curve Editing<\/strong><br>E OR Ctrl + \u00b9RMB Add new handle<br>V Change handle type<br>Ctrl + X Delete but maintain connection<br>Alt + C Close curve<br>Ctrl + T Tilt<br>Alt + T Clear tilt<\/p>\n\n\n\n<p><strong>Modeling<\/strong><br>E Extrude<br>i Inset<br>Ctrl + B Bevel<br>Ctrl + Shift + B Bevel vertices<br>Ctrl + R Loopcut<br>G,G Vertex\/Edge Slide<br>K Knife<br>F Fill face<br>Ctrl + Shift + Alt + S Shear<br>Shift + W Bend<br>Y Split<br>V Rip<br>Alt + V Rip fill<br>Alt + M Merge<br>Shift + N Recalculate normals<br>Ctrl + Shift + N Invert normals<br>O Proportional editing on\/off<br>Shift + O Proportional falloff type<br>P Separate to new object<\/p>\n\n\n\n<p><strong>Texturing<\/strong><br>U Unwrap<br>Ctrl + E Mark seam<\/p>\n\n\n\n<p><strong>UV Editor<\/strong><br>L (under cursor) OR Ctrl + L Select island<br>V Stitch<br>Shift + W Weld<br>P Pin<br>Alt + P Unpin<br>Shift + P Select pinned<\/p>\n\n\n\n<p><strong>Image Editor<\/strong><br>N Properties, Scopes, Slots and Metadata<br>1 (NumPad) View at 100%<br>Shift + Home View to fit<br>J Next render slot<br>Alt + J Previous render slot<br>1-8 Select render slot<br>Alt + S Save image<br>Shift + S Save image as<\/p>\n\n\n\n<p><strong>Image Editor (Paint)<\/strong><br>Alt + N Create new blank image<br>Alt + O Open image<br>N Brush properties<br>F Brush size<br>Shift + F Brush strength<br>S Sample color<br>X Flip brush colors<\/p>\n\n\n\n<p><strong>Nodes<\/strong><br>Ctrl + \u00b9RMB (drag) Cut connection<br>F Connect selected<br>N Properties<br>Ctrl + X Delete selected but maintain connection<br>Ctrl + Shift + D Duplicate selected and maintain connection<br>M Mute selected<br>Ctrl + G Group selected<br>Ctrl + Alt + G Ungroup selected<br>Tab Enter\/Exit group (Toggle)<br>Ctrl + J Frame selected nodes<br>Ctrl + H Show\/Hide inactive nodes<\/p>\n\n\n\n<p><strong>Compositor<\/strong><br>Alt + \u00b9MMB Move backdrop<br>V \/ Alt + V Zoom backdrop<br>N Properties and performance<\/p>\n\n\n\n<p><strong>Sculpting<\/strong><br>Shift + Space Brush image<br>F Brush size<br>Shift + F Brush strength<br>Ctrl + F Brush angle<br>R Angle control<br>E Stroke control<br>B Mask (box)<br>M Mask (brush)<br>Alt + M Clear mask<br>Ctrl + i Invert mask<br>H Hide (box)<\/p>\n\n\n\n<p><strong>Rendering<\/strong><br>F12 Render<br>Ctrl + F12 Render animation<br>Ctrl + F11 Playback rendered animation<br>Ctrl + B Set render region<br>Ctrl + Alt + B Reset render region<\/p>\n\n\n\n<p><strong>Animation (General)<\/strong><br>Space Play\/Pause playback<br>Ctrl + Shift + Space Reverse play<br>Alt + Scroll Scroll through frames<br>Left\/Right Arrow Next\/Previous frame<br>Shift + Left\/Right Arrow First\/Last frame<br>Up\/Down Arrow Jump to keyframe<br>I Add keyframe<br>Alt + i Delete keyframe<\/p>\n\n\n\n<p><strong>Animation (Dopesheet)<\/strong><br>Ctrl + Tab Toggle Dopesheet<br>Ctrl + T Toggle frames\/seconds<br>Home OR NumPad . Zoom to fit active keyframes<br>T Set keyframe interpolation<br>V Set keyframe handle type<br>Shift + E Set keyframe extrapolation<br>Ctrl + M Mirror keyframes<br>P then \u00b9LMB (drag) Set preview range<br>Ctrl + Alt + P Auto set preview range<br>Alt + P Clear preview<br>M Marker<br>Ctrl + M Rename marker<br>Ctrl + B Bind selected camera to selected marker<br>[ \/ ] Select keyframes before\/after current frame<br>Ctrl + K Select all keyframes on current frame<\/p>\n\n\n\n<p><strong>Graph Editor<\/strong><br>Ctrl + \u00b9RMB Add keyframe at cursor<br>N Properties and modifiers<br>Tab Lock selected channel<\/p>\n\n\n\n<p><strong>Rigging (Armatures)<\/strong><br>E Add new bone<br>Shift + D Duplicate bone<br>Shift + W Bone settings<br>Ctrl + R Roll<br>Alt + R Clear roll<br>Shift + N Recalculate roll<br>Ctrl + Alt + A Align bone<br>Alt + F Switch bone direction<br>Alt + M Merge bones<br>Ctrl + X Dissolve bones<br>Y Split<br>P Separate<br>] and [ Scroll hierarchy<\/p>\n\n\n\n<p><strong>Posing Mode<\/strong><br>i Add keyframe<br>Alt + G Clear location<br>Alt + R Clear rotation<br>Alt + S Clear scale<br>Ctrl + A Apply pose<br>Alt + P Propagate pose<br>Ctrl + E Push pose from breakdown<br>Alt + E Relax pose to breakdown<br>Shift + E Pose Breakdowner tool<br>Ctrl + C Copy pose<\/p>\n\n\n\n<hr class=\"wp-block-separator\"\/>\n\n\n\n<p>\u00b9LMB = Left Mouse Button<br>MMB = Middle Mouse Button<br>RMB = Right Mouse Button<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>BasicsShift + A Add object\/nodeX OR Delete DeleteF3 Search for functionG MoveS ScaleR RotateR + X\/Y\/Z Rotate along global axisR + XX\/YY\/ZZ Rotate along local axisDouble press R Free rotate with trackballShift (hold) Precise movementCtrl (hold) Incremental movementShift + D DuplicateAlt + D Duplicate linkedH HideAlt + H Unhide allShift + H Hide all except [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-675","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/blog.faktor0.de\/index.php?rest_route=\/wp\/v2\/posts\/675","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.faktor0.de\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.faktor0.de\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.faktor0.de\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.faktor0.de\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=675"}],"version-history":[{"count":6,"href":"https:\/\/blog.faktor0.de\/index.php?rest_route=\/wp\/v2\/posts\/675\/revisions"}],"predecessor-version":[{"id":681,"href":"https:\/\/blog.faktor0.de\/index.php?rest_route=\/wp\/v2\/posts\/675\/revisions\/681"}],"wp:attachment":[{"href":"https:\/\/blog.faktor0.de\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=675"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.faktor0.de\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=675"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.faktor0.de\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=675"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}